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Your invitation

Anyone can look around KURV. Minting, trading and launching take an invitation. This page covers what an invitation unlocks and how to accept one. If you were invited to use KURV early, Early access is the whole tour.

To do thisYou need
Look around: every collection, piece, price and VaultNothing
Mint, sell back, buy from the Vault, list, offer, acceptTo be logged in, with an accepted invitation
Publish and launch a collectionTo be logged in, with an accepted invitation
Edit your profile, put money in your wallet from KURVTo be logged in, with an accepted invitation

Logged in without an invitation, you are viewing KURV: every place you could mint, trade or launch says You’re viewing KURV. Accept your invitation to mint, trade and launch., with Accept your invitation beside it.

Generating a collection in your browser needs no invitation either. You can bring your layers or your finished art, set rarities and rules, and see the whole set before you ever need one. The invitation is checked when you publish.

Your invitation is a link from the KURV team. There is nothing to type.

  1. Open the link. It lands on the invitation page, which says You’re invited.
  2. Log in. The invitation goes on the wallet you log in with, so use the account you intend to mint, trade and launch from.
  3. The page says “Invitation accepted. This wallet can mint, trade and launch now.” Log in with that same account from then on.

If the wallet was already invited, the page says “This wallet was already invited. Nothing was used up.” and nothing changes.

The page saysWhat happenedWhat to do
This invitation is fullEveryone it was for has joined.Ask whoever sent it for a new link.
This invitation has endedIt was open for a set time, and that time is up.Ask whoever sent it for a new link.
This invitation is closedWhoever sent it has turned it off.Ask them for a new link.
This link does not open an invitationThe link is incomplete, or it is not an invitation.Open the whole link again, or ask whoever sent it for a new one.

A few people are handed a code by the team rather than a link. Go to kurv.fun/invite, tap Have a code instead?, log in, type the code in Code and tap Redeem. Case, spaces and dashes do not matter: abcd efgh jkmn works the same as ABCD-EFGH-JKMN. A code works once, on the wallet you redeem it with, and the page then says “Invite redeemed. This wallet can mint, trade and launch now.”

MessageWhat happenedWhat to do
That does not look like a codeA code is twelve letters and numbers.Check you copied all of it.
That code is not valid, or it has already been usedThe same message covers a wrong code and a spent one.Check for typos, then try again.
Too many attempts. Wait a few minutes and try againAbout 10 tries are allowed every 10 minutes.Wait, then try again.
Codes cannot be checked right nowA problem on our side. Nothing was spent.Try again in a moment.

Nothing here is financial advice. Read Risks and disclaimer before you mint, buy or sell back. Back to kurv.fun. Privacy policy. Terms of use. .